

Some masteries have skills that do bonus damage when used as the left mouse button skill.Did You Just Punch Out Cthulhu?: Constantly through the game, the Taken manages to kill abomination after abomination and might be able of killing manifestations of gods and semi-gods.
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In additional, most of the Inquisitor's skills come from dangerous artifacts used by various evil or insane mages which were reverse-engineered and repurposed into safer and more controlled forms by the Luminari.

Many of the artifacts that they can pick up are associated with witches and monsters. Bad Powers, Good People: The Taken can wield various types of magic or weapons that the villains also possess, most notably necromancy and occult sorceries.It is implied that the Masteries are less about the Taken learning new abilities and more about them relearning things that they already knew before their mind was wiped or finding new applications of old knowledge. Amnesiac Hero: A side-effect of the aetherial possession.The Taken can pick two out of nine (six from the base game, two from Ashes of Malmouth, one from Forgotten Gods) classes called "Masteries" as they level up, with many different skills and affinities. This experience left them with no recollection of his/her past and newfound abilities and power. A human formerly possessed by an Aetherial.
